However, after the 180-day mandatory shelter period elapsed, Vault 111 received no signal, and its staff faced dwindling supplies. Īccording to Vault-Tec standard operating procedures, Vault 111 was to remain sealed for a minimum of 180 days, after which the Vault could be opened upon receipt of an "All-Clear Signal" from Vault-Tec, or at the overseer's discretion. Test subjects were lured to Vault 111 from the nearby neighborhoods of Sanctuary Hills and Concord and were placed in stasis pods after being told deceitfully that the purpose of the pods was for decontamination. Vault 111's staff consisted of an overseer and a small team of scientists, security guards and facility maintenance personnel employed on a short-term basis. For example, two players will not explore the same Nuka-Cola plant.Located overlooking Sanctuary Hills, Vault-Tec designed Vault 111 to observe the effects of long-term cryogenic suspended animation on unsuspecting test subjects. The locations that can be explored and seen in Fallout Shelter all use a randomly generated internal layout. If a dweller comes across a location while exploring, it will only say they went there, and the locations can't be seen. Locations are only seen during random encounters or quests. Locations in Fallout Shelter are usually references to other Fallout games or appear only in Fallout Shelter.
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